Quickstart

In the player script, go to the Update() method and then to the if statement that checks if the “Q” key has been pressed. There, you fill find the line:

string[] input_files = new[] { "" }

Inside the quotation marks, you can put the location of the file you want to load. Make sure the first line of the file starts with “# X Y Z”. It must include “X Y Z” in the first row.

Next, go to Unity and click the LoadDataPrefab. Here, you can set graph options for loading your data. For data sets under 20,000 points, I would recommend having the OBJECT_SCALE set to 0.3 and GRAPH_SCALE at 100.